[gd_scene load_steps=6 format=3 uid="uid://o8n3q8gvxq16"] [ext_resource type="AudioStream" uid="uid://cn64ufglqgqvw" path="res://kenney_space-shooter-redux/Bonus/sfx_twoTone.ogg" id="1_302rf"] [ext_resource type="Texture2D" uid="uid://wull3suqykug" path="res://kenney_space-shooter-redux/PNG/Effects/star3.png" id="2_4786b"] [sub_resource type="Gradient" id="Gradient_qdtnx"] colors = PackedColorArray(0.948261, 0.353968, 0.562879, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_sfhaq"] gradient = SubResource("Gradient_qdtnx") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_clfqc"] particle_flag_disable_z = true angular_velocity_min = 9.99998 angular_velocity_max = 100.0 radial_velocity_min = 9.99998 radial_velocity_max = 100.0 gravity = Vector3(2.08165e-12, 2.08165e-12, 2.08165e-12) color = Color(0.965266, 0.33346, 0.528297, 1) color_ramp = SubResource("GradientTexture1D_sfhaq") [node name="explosion" type="Node2D"] [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource("1_302rf") autoplay = true [node name="GPUParticles2D" type="GPUParticles2D" parent="."] emitting = false amount = 20 process_material = SubResource("ParticleProcessMaterial_clfqc") texture = ExtResource("2_4786b") one_shot = true